Mulligans
General Mulligans
Blood To Ichor - great against zoo and other C'thun decks.
Fiery War Axe - GREAT control tool
Slam - Another great card against zoo and tempo decks, sometimes used on 1 drops with 3 health or divine shield to draw cards
Beckoner of Evil - Just vanilla early game minion
Disciple of C'thun - Great removal
Ravaging Ghoul - Because of tremendlous amount of Zoo, this is usually a concede card against them. Also, using it to kill just one or two minions is OK.
Classic C’thun Warrior, with less control-based legendaries, but having some extra finishers (win conditions). Besides C’thun there is an Elise (also usually played in C’thun), Arch-thief Rafaam(!!!) and Grommash Hellscream. This deck usually win when you have no cards in deck, or when you have around 5 to 7 cards. In early game, it’s played like a tempo warrior (droping some minions early on) or sometimes as a control. In mid game, you continue with clearing the board and playing big minions. In late game, you start droping your big dudes, and slowly killing your opponent. With Rafaam, you usually want a buff (+10/+10), pick others only in very specific situations. This deck is great against most of the control and zoo, struggling mostly against paladin. Having extremely high winrate with this and hopefully you will too.
Note: DO NOT PLAY ACOLYTES IN LATE GAME! Playing slowly into a fatigue war, they are perfect fuel for the Golden Monkey.