Mulligans
[WOG] Standard Evolve Miracle Shaman
I am proud to present my very own Evolve Miracle Shaman deck. Yes you heard that right, it is both a miracle and evolve deck.
The
deck is centered around board control in the midgame. Because midrange
Shaman tends to falls off in the late game I added some burst combos to
help you give your opponent the killing blow.
The game plan
You
should always try to build up a big board as this will make your
Evolve upgrade more minions. Playing many totem cards
in the early game will reduce the cost of Thing From
Below to 0-2 mana. This card is a 5-5 taunt and helps you to protect
your small minions that you want to evolve or defend against aggro.
Speaking of which, this deck has some tools to deal with aggro:
Feral Spirit, Lightning Storm.
Many
people don’t like to include Nerubian Prophet in
their, because they think it’s very weak stats-wise. But I think that
the card is very strong combined with Evolve because
it will give you a 7 mana minion.
Card draw
Card draw is
essential to Hearthstone. This deck includes following card draw
options: Mana Tide Totem, Azure
Drake
If you manage to stick your Mana Tide
Totem to the board this will give you a big card advantage to your
opponent as it draws you an additional card every turn.
Burst combos
Finally some quick math for the endgame finishers.
Leeroy Jenkins + Rockbiter Weapon(x2) = 12 damage / 7 mana
Al'Akri The Windlord + Rockbiter Weapon(x2) = 18 dmg / 10 mana
Doomhammer + Rockbiter Weapon(x2) = 10 dmg / 2 mana (if Doomhammer is already equipped)
Bloodlust = + 3 attack for every minion this turn (this card enables your totem filled board to burst your opponents aka. “Force of Nature, Savage Roar”)
I hope you enjoyed my deck “guide”. I am open for any suggestions or criticism.