(Standard) Miracle Rogue

Class: Rogue - Format: raven - Type: combo - Season: season-61 - Style: ladder

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Deck Import

Eternal Basic + Classic Only Miracle Rogue

Concept:

This is designed for nostalgia and fun; the deck will give you that old-school miracle feel and it will never “rotate” from standard. Concept revolves around a heavily anti-aggro miracle shell with the threats of huge stealth Questing Adventurers and Edwin. It is hard to play and there are multiple draw engines to consider; very satisfying to win with.

Good luck and have fun ~ Springtail



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5 Comments

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  1. kretz
    May 3, 2016 at 2:55 PM

    replacement for bloodmage thalnos?

    • Springtail
      May 4, 2016 at 3:35 PM

      Try a loot hoarder, gnomish inventor or cobalt geomancer – whichever works best with your play style out of those – I personally value the draw more 🙂

  2. cole
    April 30, 2016 at 1:27 PM

    would sugest -1 deadly poision and +1 xaril

    • cole
      May 2, 2016 at 5:45 PM

      Reasoning for the xaril is that while deadly poison is effective, xaril can help create game winning combos as well as being a 3/2 body. Here are each toxins uses.

      Fadeleaf toxin:give a friendly minion stealth until your next turn
      This card can set up insane combos for the following turn.

      Bloodthisle toxin: Return a friendly minion to your hand it costs two less
      Can also set up next turn combos with malygos or auctionere mainly.

      Briarthorn toxin: give a minion +3 attack
      the weakest toxin for the deck but, can help kill a large minion or push for more damage

      Kingsblood toxin: Draw a card
      Draw in this deck is never a bad thing

      Firebloom toxin: Deal 2 damage
      synergises with spell damage and can help kill a minion plus, add a large amount of burst damage

      • Springtail
        May 4, 2016 at 3:38 PM

        I can certainly see the persective your taking and I agree the card is strong – totally can sub out what you’ve mentioned for it – I just was aiming at maximising early game control consistency with the above list thats all