Mulligans
General Mulligans
Aim for one- and two-drops that are good at contending for the early-game board. If you already have that, Soularium should set up a big tempo play given the low cost of the cards in this deck.
A theory-crafted Zoolock deck that includes a handful of cards that synergize with the “destroy a friendly minion” mechanic. This is a very aggressive list that anticipates snowballing quickly into victory while other decks attempt to capitalize on the value-oriented cards in this set. Arch-Villain Rafaam is included as a Hail Mary in case a final push is needed in the mid- to late-game. Hench-Clan Hogsteed was included because of its ability to trade and leave behind a token for destruction, although I considered including Acid Swamp Ooze instead in anticipation of the powerful weapons still in Standard. Initially I included Void Analyst, but I don’t think there are enough Demons in this deck to benefit and Lost Spirit seemed like a better fit given the plan of snowballing by destroying friendly minions.