Mulligans
So, you know handlock?
And you know how rogue has a ridiculous amount of burn?
Well, when you put them together, you get a deck that locks onto board pressure and lethal opportunities and doesn’t let up!
*Ahem, Ahem, Ahem*
The strategy is to place your Mountain Giant and Twilight Drake down for face dmg/value trades in the earlymid game. You won’t often win with them, but they make sure you don’t get hit yet the opponent does.
In turns 5-9, you protect them and play Fal'dorei Strider, Lab Recruiter, Vilespine Slayer, etc. Elven Minstrel is nuts at this point in the game, and so are Lab Recruiters, so you try to play them out ASAP.
You usually’ll win games by 14.5 turns for each player. By around this time, you’ve (hopefully) drawn into two or more spell damage minions and you’ve gone through half your deck. Surprise! 2 Lab Recruiter + 6 Spellshifter + 2 Eviscerate + 4 spiders (at least) from Fal'dorei Strider turns out to be about 36 dmg, and you’ve just won with a tier 6 meme deck. (Except vs Druids)
Have fun! 🙂