I’ve been playing this deck, and I felt I had to sub out one inner rage for a DMH. I was running out of steam vs. some heavy control decks, and also when I drew my minions early, it allowed my “recruit” mechanic to not be redundant.
fun, winning and most importantly DIFFERENT deck.
i dont have Bladed Gauntlet. replaced them with 1xDeath’s Hand and Rotface.
too often i had the situation where i just had too many minions in my hand, so recruiting was almost useless. DH gives a chance to fill the deck again and getting more value for the recruit.
Thanks for taking my opinion in switching drakes for Mountain Giants.
I’ve been playing this deck, and I felt I had to sub out one inner rage for a DMH. I was running out of steam vs. some heavy control decks, and also when I drew my minions early, it allowed my “recruit” mechanic to not be redundant.
Feels much nicer now, imo.
fun, winning and most importantly DIFFERENT deck.
i dont have Bladed Gauntlet. replaced them with 1xDeath’s Hand and Rotface.
too often i had the situation where i just had too many minions in my hand, so recruiting was almost useless. DH gives a chance to fill the deck again and getting more value for the recruit.