A new server side hotfix has dropped yesterday. It mostly focused on bug fixes, especially around Mercenaries tasks/bounties, but it also contained some other game adjustments.
The two biggest features are Arena microadjustments and Lord Barov returning to Battlegorunds Hero Pool. The former includes removing low win rate, high synergy cards and adjusting the appearance rate of impactful cards for certain classes. And Lord Barov can finally return now that Diablo is gone – those two Heroes don’t work together very well.
Since it’s a server-side update, no downloads are required, just launch the game and the patch will be live.
Read full patch notes here. You will also find dev comments about the Arena changes below.
The team is currently in the process of rolling out a server-side patch with the following updates:
Game Adjustments
- Added Lord Barov back to the Battlegrounds Hero Pool.
- Removed Goblin Bomb, Naval Mine, Helmet Hermit, and Frozen Mammoth from the Arena Draft Pool. Made several appearance-rate adjustments to impactful Neutral cards and to Demon Hunter, Druid, Hunter, Mage, Paladin, Priest, Rogue, and Shaman classes.
Bug Fixes
- Fixed a bug where playing Immolate caused subsequent chain effects (multiple effects on the same trigger, such as Mass Polymorph) to lag.
- Fixed a bug where Shattershamber affected non-minion entities (like Deathrattle weapons).
- Fixed a bug where a Golden Minion received off Mr. Bigglesworth’s Hero Power would not offer a triple reward.
- Fixed a bug preventing the Y’Shaarj Mercenaries Bounty from dropping Y’Shaarj Coins (note: there still remains a visual issue where the Y’Shaarj Coins are not shown, but they are still being awarded to your account).
- Fixed a bug allowing Bleed effects to trigger while a Mercenary is on the Bench.
- Fixed a bug preventing the Divine Intervention Bounty Treasure from functioning.
- Fixed a bug preventing Xuen’s Task 17 from tracking correctly.
- Fixed bugs related preventing Hooktusk Tasks from progressing when using Cutthroat Negotiations and Shiver Their Timbers alternate versions.
- Fixed a bug preventing Mulgore Might from granting Heal Power.
- Fixed bugs causing the Chain Heal Ability to not function properly.
- Fixed a bug where the Earthmother’s Fury Ability had Cooldown 1 instead of Cooldown 2.
- Fixed a bug where Holy Judgment’s Freeze effect would trigger without satisfying the Holy Combo condition.
- Fixed a bug where Brann’s Extra Spirit Equipment unlocked at Level 4.
Dev comments about Arena microadjustments:
Arena adjustments are here:
Removed Goblin Bomb, Naval Mine, Helmet Hermit, and Frozen Mammoth from the Arena Draft Pool. Made several appearance-rate adjustments to impactful Neutral cards and to Demon Hunter, Druid, Hunter, Mage, Paladin, Priest, Rogue, and Shaman classes.
/1 https://t.co/wl6cp5basK— Matt London ???? (@themattlondon) June 9, 2022