The first wing of League of Explorers is now available on NA servers. I’ll be adding decks here that are capable of completing the Temple of Orsis wing on Heroic. I cleared through the normal Temple of Orsis with Aggro Druid. I wouldn’t recommend it for the Temple Escape, however, I’d probably use a more defensive deck like Control Warrior. Most aggressive decks will have an easy time with normal.
Temple of Orsis Heroic Decks
These decks should help you defeat those pesky heroic bosses!
Check out Chakki’s VOD to see how he completed the heroics here.
Heroic Zinaar Decks
Heroic Sun Raider Phaerix
Heroic Temple Escape
Normal Boss Deck Lists
Thanks to TacoRocco for gathering these boss deck lists!
Zinaar’s Deck List
- 2x Wisp
- 2x Pit Snake
- 2x Fierce Monkey
- 2x Forgotten Torch
- 1x Lightning Bolt
- 2x Whirling Zap-o-matic
- 2x Young Dragonhawk
- 2x Lava Shock
- 2x Unbound Elemental
- 2x Anubisath Sentinel
- 2x Dragonhawk Rider
- 2x Earthen Ring Farseer
- 2x Windspeaker
- 2x Dust Devil
- 2x Desert Camel
- 1x Jeweled Scarab
Sun Raider Phaerix Deck List
- 1x Claw
- 2x Wild Pyromancer
- 2x Tol'vir Hoplite
- 2x Holy Fire
- 2x Sunfury Protector
- 2x Defender of Argus
- 2x Flamestrike
- 1x Sunwalker
- 2x Power Word: Shield
- 2x Fireguard Destroyer
- 2x Flame Lance
- 2x Druid of the Flame
- 2x Arcanite Reaper
- 2x Flame Juggler
- 2x Mounted Raptor
- 2x Lightspawn
Temple Escape Turn Progression
- Opponent Turn 1: They summon a Zombie Chow
- Your Turn 2: Choose between “Wade Through” or “Drink Deeply“
- Opponent Turn 2: They summon an Oasis Snapjaw
- Your Turn 3: Choose between “Walk Across Gingerly” or “Swing Across“
- Opponent Turn 3: They summon Orsis Guard
- Your Turn 4: Rolling Boulder is summoned to your side of the field
- Opponent Turn 4: Nothing happens
- Your Turn 5: Choose between “Investigate the Runes” or “Touch It“. After choosing one, your opponent summons an “Animated Statue“
- Opponent Turn 5: Nothing Happens
- Your Turn 6: Ceiling collapses and destroys all minions on the field.
- Opponent Turn 6: They summon Anubisath Temple Guard
- Opponent Turn 7: They summon Obsidian Destroyer
- Your Turn 8: Choose between “No Way!” or “Take the Shortcut“
- Opponent Turn 8: They summon Seething Statue
- Opponent Turn 9: Opponent Summons 2 Giant Insect
- Opponent Turn 10: Opponent Dies at the end of their turn.
Note: Temple Escape is still a target for random effects. Any damage that Temple Escapes takes, fizzles. For example: If your boom bot (from Dr. Boom) dies, its deathrattle can hit Temple Escape and do nothing.