Ancient Harbinger

Ancient Harbinger Card

Ancient Harbinger is a 6 Mana Cost Epic Neutral Minion card from the Whispers of the Old Gods set!

Card Text

At the start of your turn, put a 10-Cost minion from your deck into your hand.

Flavor Text

"honey, can u run down to the store and pick up some 10 cost minions? thx"

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14 Comments

  1. Wywern
    April 19, 2016 at 12:14 AM

    I don’t really see this card being too good. Since all it draws is 10-mana minions, there is a high chance that you will have your 10-mana at turn 10 anyways. Also, since they are very lategame cards, I see them mostly being used in control decks, and it will be likely you won’t need to instantly play your 10-mana to not die, especially since not many of the new ones have immediate effects. Literally the first deck that came to my mind was control warrior with C’thun cards and ancient shieldbearer.

  2. sober667
    March 31, 2016 at 2:41 PM

    It will be mainly played by rouge in c’thun with conceal for me (or any other old god deck)

  3. Mystik
    March 31, 2016 at 12:38 PM

    Wow, they’re really slowing down the Meta and pushing Taunts into play. I think Ramp Druid is going to see a whole lot of play

  4. TacoRocco
    March 31, 2016 at 11:24 AM

    This is actually a great enabler card for Old God decks; C’thun in C’thun decks is the target game-ending card, so it is very important to draw it. Yeah, the stats are underwhelming for a 6-drop, and it’s effect may go off only at the start of your turn. However, on a minion like this, the health should really be the big thing you’re concerned about. Being 6 health means that it survives most removal except for Fireball. Another key thing to note is that it has 4 attack. 4 attack means that it is safe from priest’s shadow words and big game hunter. It should also be noted that it is going to be a big target for your opponent, essentially giving it taunt; your opponent wouldn’t want you to get your C’thun or you will be almost guaranteed a win at 10 mana. This is not necessarily an auto-include in C’thun decks, but it can make it somewhat easier to come across it.

  5. Zartas
    March 31, 2016 at 10:43 AM

    So many 6 mana cards which are more competitive than this one…
    It has no immediate effect and stats are not impressive, this should be a rare card, not epic…

    • iron
      March 31, 2016 at 1:43 PM

      It’s designed to force the old gods into your hand , all of them seem to be 10 mana, but since its at the start of your turn it allows the enemy to try and counter , either way you can consider it as a taunt or as a free old god draw if the enemy ignores it.

    • MadFrosty
      April 2, 2016 at 12:54 PM

      Card rarity has nothing to do with how good a card is. Mostly, the rarer the card the more unique its effect. Following your argument, piloted shredder should be legendary and Millhouse Manastorm should be common.

  6. Genieblood
    March 31, 2016 at 10:22 AM

    Well, here’s the draw C’thun card people wanted. And it’s actually more flexible, it can draw more than C’thun.

    Sadly, it draws at the start of your turn, meaning it has to stay alive. Since it isn’t that threatening of a body or an effect, however, opponents might decide to leave it unless it is easily dealt with.

    • Genieblood
      March 31, 2016 at 10:23 AM

      I think it’ll see some play. The stats do make me sad, though

    • Poison
      March 31, 2016 at 12:13 PM

      Y’sharrj , Deathwing or buffed C#thun ….

    • Pizza
      April 17, 2016 at 5:39 AM

      Wee spellstopper and ancient harbinger on turn 10

  7. DGalera
    March 31, 2016 at 10:16 AM

    ”Put an Old God from your deck into your hand”

    • Ghoster
      March 31, 2016 at 10:22 AM

      also works with Varian Wrynn, Deathwing, and some giants, but mostly with Varian and deathwing

      • Nightfall
        March 31, 2016 at 11:38 AM

        he’s just saying the obvious, this card is obviously to get the old gods from your deck to your hand