Ancient Harbinger
Ancient Harbinger is a 6 Mana Cost Epic Neutral Minion card from the Whispers of the Old Gods set!
Card Text
At the start of your turn, put a 10-Cost minion from your deck into your hand.
Flavor Text
"honey, can u run down to the store and pick up some 10 cost minions? thx"- Mana Cost: 6
- Attack: 4
- Health: 6
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Rarity: Epic
- Class: Neutral
- Card Type: Minion
- Set: Whispers of the Old Gods
I don’t really see this card being too good. Since all it draws is 10-mana minions, there is a high chance that you will have your 10-mana at turn 10 anyways. Also, since they are very lategame cards, I see them mostly being used in control decks, and it will be likely you won’t need to instantly play your 10-mana to not die, especially since not many of the new ones have immediate effects. Literally the first deck that came to my mind was control warrior with C’thun cards and ancient shieldbearer.
It will be mainly played by rouge in c’thun with conceal for me (or any other old god deck)
Wow, they’re really slowing down the Meta and pushing Taunts into play. I think Ramp Druid is going to see a whole lot of play
This is actually a great enabler card for Old God decks; C’thun in C’thun decks is the target game-ending card, so it is very important to draw it. Yeah, the stats are underwhelming for a 6-drop, and it’s effect may go off only at the start of your turn. However, on a minion like this, the health should really be the big thing you’re concerned about. Being 6 health means that it survives most removal except for Fireball. Another key thing to note is that it has 4 attack. 4 attack means that it is safe from priest’s shadow words and big game hunter. It should also be noted that it is going to be a big target for your opponent, essentially giving it taunt; your opponent wouldn’t want you to get your C’thun or you will be almost guaranteed a win at 10 mana. This is not necessarily an auto-include in C’thun decks, but it can make it somewhat easier to come across it.
So many 6 mana cards which are more competitive than this one…
It has no immediate effect and stats are not impressive, this should be a rare card, not epic…
It’s designed to force the old gods into your hand , all of them seem to be 10 mana, but since its at the start of your turn it allows the enemy to try and counter , either way you can consider it as a taunt or as a free old god draw if the enemy ignores it.
Card rarity has nothing to do with how good a card is. Mostly, the rarer the card the more unique its effect. Following your argument, piloted shredder should be legendary and Millhouse Manastorm should be common.
Well, here’s the draw C’thun card people wanted. And it’s actually more flexible, it can draw more than C’thun.
Sadly, it draws at the start of your turn, meaning it has to stay alive. Since it isn’t that threatening of a body or an effect, however, opponents might decide to leave it unless it is easily dealt with.
I think it’ll see some play. The stats do make me sad, though
Y’sharrj , Deathwing or buffed C#thun ….
Wee spellstopper and ancient harbinger on turn 10
”Put an Old God from your deck into your hand”
also works with Varian Wrynn, Deathwing, and some giants, but mostly with Varian and deathwing
he’s just saying the obvious, this card is obviously to get the old gods from your deck to your hand